They are of three types – Minor, Major and Relics. I'm hopeful.Artifacts are the items in Might & Magic: Heroes VI that enhances the ability and traits of your hero. If Egosoft fixed X:Rebirth (and fix it they did, even though it took a year) then there's NO reason to think that Limbic can't pull something out of their a$$ and fix this broken shell of a game. Whether or not the game can be truly saved will be seen, but they're trying and trying hard. Regardless of how we feel, can you, just for a moment, imagine how an entire group of people, super excited to be working on an amazing IP, must feel after seriously BOMBING the $hit out of it? I can read through the patch notes and SEE they're trying. Why June? Why didn't it happen 6 months ago at release or, better yet, why weren't these "fixes" implemented in-game prior to release? Again, finger pointing. Supposedly there's a "big fix" coming in June. They have had every opportunity to FIX the game THEY broke. Their decisions were not sound decisions and their approach to a beloved strategy hybrid has killed a lot of love people have for it. They tried their approach and have seemingly fallen flat on it. That's smart business desicion making right there. ESPECIALLY if I was as big as Ubi/EA or Steam. Besides, if I owned my own dev/publishing house you could bet your bottom dollar I'd have my own digital delivery platform as well. That's just bad for the consumers and for choice all around. People cry about Ubi DRM and their digital presence but you all act like Steam should be the ONLY digital platform in the universe. All this finger pointing does absolutely NOTHING to fix a game in a beloved franchise that, certainly, a lot of us have enjoyed over the years. Bioware has, EA certainly has, CDPR even has. They are going to make mistakes every now and then. Ubi is just like any other dev/publisher the world over. M&M games may just be a niche game but it's a HUGE niche game that sells tons of copies the world over. Ubi placed their trust in their written word and gave them the room to do so. FACT is, Limbic had a DUTY to create a contract that stated EXACTLy what was needed in order to secure and make a fantastic game. Ubisoft did NOT drop the ball on M&M VII as so many people want to say. They've come up through the ranks, just like any other dev house, and have released some of the most iconic games of the previous 2 generations as well as still pushing the envelope in development of new IPs. Shame that HoMM and Assassin's Creed, two of my favorite franchises, are their IPs. Ubisoft is entirely to blame here, just like in the Heroes VI situation. On the contrary, they must be pretty damn talented to still be able to produce a half-way decent game under the conditions that they had. Originally posted by Lance:I wouldn't blame the devs here.
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